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Supernatual/Ninja/Teen Wolf RPG :: <>The Records<> :: Index :: Puppetry Index :: Puppetry Equipment and Weapons - View Topic
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Melody Kari Starlight
Missing Nin Jonin (Hidden Flame Village) Hellcat

[Avatar]
Medical half demon Ninja

Posts: 446
Status: Offline
Gender: Female

~Forum Data~
Ryo: 8,000
Chakra: 5000
TP (Training Points): 5500
CP (Craftsman Points): 500
$ Money $: 500

Reputation: 100%


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Puppetry Equipment and Weapons (19th May 10 at 11:03am UTC)
Weaponry and Weaponry Prices

Detachable Limbs
Rank: Gennin
Effect: Allows the specified limb to detach from the puppet at the users will.
Special: ---
Drawback: ---
Description: Due to special mechanisms in the puppets body, the limbs are able to be detached at the puppeteer’s will. This can allow a limb to be removed if, for example, it becomes trapped. They can also be removed in order to attack the opponent with multiple appendages.
Limit: Must be a Puppeteer
Cost: 100 ryo per size of puppet. Limbs must be purchased individually.

Extendable Blades
Rank: Gennin
Effect: A blade is concealed inside the limbs of the puppet.
Special: ---
Drawback: ---
Description: Blades are built into a part of the puppet, usually the arms and legs, and the puppeteer is capable of extending this blades at well. Hidden with in the body, they’re great for a very sudden stab or slash as they spring out of hiding. Blade lengths vary depending on puppet size, as well as width. Width is roughly 1/6th of the blades length.

E--- 3 in.

D--- 6 in.

C--- 1 ft.

B--- 2 ft.

A--- 4 ft.

S--- 6 ft.

Limit: Must be a Puppeteer
Cost: 300 Ryo per size of puppet.

Poison Gas Bomb Launcher
Rank: Gennin
Effect: Self explanatory.
Special: ---
Drawback: ---
Description: A compartment is rigged with a device that will, on command, either drop or launch a number of poison gas bombs.
Limit: Must be a Puppeteer
Cost: 200 Ryo

Poison Gas Bomb license
Rank: Gennin
Type: Secondary Weapon. 2 per Slot.
Effect: Self explanatory.
Special: ---
Drawback: ---
Description: A bomb filled with a toxic gas. Different poisons will have different effects, and thus, there is no consistent trait to the gas inside. If no poison is given to fill the bomb, they will have no effect
Limit: ---
Cost: 1 license for 500 Ryo

Chest Cavity
Rank: Gennin
Effect: By leaving open the body of the puppet, it is possible to trap the opponent within, then either slicing or stabbing them later with blades, either installed or by other means.
Special: ---
Drawback: Puppet must be at least C rank. No other weaponry can be installed in the chest area.
Description: The body of the puppet is hollowed out, leaving an open area capable of trapping the opponent within. Once the target has been brought inside, the body locks shut. At this point, blades that are either installed inside the compartment, or outside on other places, will pierce or slash at the body inside.
Limit: Must be a Puppeteer.
Cost: 500 Ryo per size, additional 100 Ryo per size if bought with scythe blades. Requires one of the two Black Secret techniques to use.

Self Chest Cavity
Rank: Jounin
Effect: Allows the spinning of hundreds of chakra threads.
Special: ---
Drawback: Must be installed on oneself. Meaning, the puppeteer must be a human puppet.
Description: A compartment is installed into the puppeteers chest, usually on the right side. This area allows for the creation of hundreds of chakra threads, allowing the puppeteer to manipulate up to 100 puppets at a time.
Limit: Must be a Puppeteer. Must know Kugutsu no Jutsu. Requires Red Secret Technique to use.
Cost: 2000 Ryo

Kunai Launcher
Rank: Gennin
Effect: Self explanatory.
Special: ---
Drawback: ---
Description: A device is placed somewhere on the puppet, and is capable of firing off a kunai at high speeds. It’s possible to put multiple launchers next to each other, and thus fire more than one kunai at a time.
Limit: Must be a Puppeteer
Cost: 200 Ryo

Senbon Launcher
Rank: Gennin
Effect: Self explanatory.
Special: ---
Drawback: ---
Description: A device that can be placed on the puppet, and is capable of shooting off senbon needles at extreme speeds. Senbon Launchers, like the Kunai Launchers, can be placed beside one another to fire off more senbon at the same time. Each launcher is composed of ten barrels.
Limit: Must be a Puppeteer
Cost: 200 Ryo

Saw Blades
Rank: Gennin
Effect: Small chainsaw-like blades are installed in the puppet to attack the opponent.
Special: ---
Drawback: ---
Description: Blades are placed into various places of the body and used to attack. If installed into both arms, they can have a chainsaw-like effect.
Limit: Must be a Puppeteer
Cost: 300 Ryo per size.

Tongue Stinger
Rank: Gennin
Effect: See below
Special: ---
Drawback: ---
Description: The stinger is thick, needle-like weapon. It moves quickly, thus more ‘stinging’ than stabbing, and can be placed only in the mouth of a puppet. The size of the stinger changes depending on the size of the puppet.

E--- 3 in.

D--- 6 in.

C--- 1 ft.

B--- 2 ft.

A--- 4 ft.

S--- 6 ft.

Limit: Must be a Puppeteer
Cost: 100 Ryo per size.

Summoning Arms
Rank: Gennin
Effect: Seals are placed on panels of the puppet, and from those seals, ten arms are summoned. One seal summons ten arms.
Special: ---
Drawback: ---
Description: After sticking the seals to the puppet, the user is able to send their chakura into them, summoning ten arms from each seal to be used in combat. These arms strike with open hands, and are unable to grab onto anything.
Limit: Must be a Puppeteer
Cost: 500 Ryo per seal.

Wings of Flight
Rank: Gennin
Effect: Allows the puppet fly.
Special: ---
Drawback: Cannot be applied to E-rank puppets. However, E-rank puppets can fly without them if wings are part of their design.
Description: With the addition of wings and the application of the proper technique, the puppeteer is able to have their puppet fly. These wings are placed externally on the puppet, and can be both folded in and expanded to their full length. As the puppet gets larger it becomes heavier, thus needing more slots for the wings to stay strong. Each wing when fully extended is the length of the puppets body.
Limit: Must be a Puppeteer. Puppet cannot fly without this.
Cost: 1000 Ryo per size.

M.K.Starlight *

The lost one whom is being controlled.

In this world I see what others can't or wont see. I try to fix there problems before my own that's why they call me a protector, but what happens when I need saving?

Characters:
Melody Kari Starlight
Emma Rosemary Winchester
Melody Kari Starlight
Missing Nin Jonin (Hidden Flame Village) Hellcat

[Avatar]
Medical half demon Ninja

Posts: 446
Status: Offline
Gender: Female

~Forum Data~
Ryo: 8,000
Chakra: 5000
TP (Training Points): 5500
CP (Craftsman Points): 500
$ Money $: 500

Reputation: 100%


pm
Re: Puppetry Equipment and Weapons (19th May 10 at 11:11am UTC)
Poison Stinger
Rank: Gennin
Effect: A tail is shot out from the rear of the puppet, and can be used to stab at the opponent, or used in a defensive manner by blocking attacks.
Special: ---
Drawback: Stinger does not come with poison.
Description: This weapon can either be stored inside the puppet in the chest, or placed externally on the back. Internally, no additional weapons can be placed on the chest. Externally, the tail is open for attack. The tail itself has a small, hollow opening, allowing a poison to be placed inside. The tail can expand up to three times the length(height) of the puppet.
Limit: Must be a Puppeteer
Cost: 200 Ryo per size

Flame Thrower
Rank: Gennin
Effect: See below.
Special: ---
Drawback: Limited to arms and head.
Description: A device is installed into the puppet that, on command, will release a torrent of flames towards the opponent. The range of the flames is 1 meter per size of the puppet.
Limit: Must be a Puppeteer
Cost: 200 Ryo per size.

Scroll Carrier
Rank: Gennin
Effect: See below.
Special: ---
Drawback: Need open slots to be able to hold the scrolls. A puppet is capable of holding one scroll per size.
Description: This is simply a compartment inside the puppet that allows the storage of scrolls. For the scroll to be stored within the puppet, at least two slots must be open.
Limit: Must be a Puppeteer
Cost: 100 Ryo

Arm Fan
Rank: Gennin
Effect: Allows for the usage of the Chakra Shield technique
Special: ---
Drawback: Can only be placed in the arms.
Description: Two large fan-like structures pop out from the puppets arms, which are used for the Chakra Shield technique. The fans are created out of four thin panels, each popping off of a side of the arm.
Limit: Must be a Puppeteer.
Cost: 200 Ryo per size

Wires
Rank: Gennin
Effect: See below.
Special: ---
Drawback: ---
Description: Installed cables shoot out towards the opponent to ensnare them. They can be used in various ways, such as having kunai attached to them in order to effectively pin an opponent down to an area.
Limit: Must be a Puppeteer
Cost: 1,000 Ryo for 30 Feet

Puppet Cockpit
Rank: Jounin
Effect: Creates a puppet cavity to be used as a cockpit in which the user may hide inside and be safely protected. From there, the puppet and other puppets may be controlled and fought with.
Special: Must be part of the original design of the puppet. It cannot be added/modified into the puppet after made. Nothing else may occupy the chest cavity unless A Size or larger.
Drawback: Must be part of the original puppet design when created. (Cannot be added later.) No additional weaponry will be allowed in the chest cavity unless A Size or larger. Size C puppets will suffer from reduced speeds. (to that of a B Size)
Description: The puppet is custom made to contain a human inside. By using a hollow cavity within the body the human controller is contained and protected within the chest. Doing so often offers protection within the puppet. Such techniques however, are often known only by the most skilled puppeteers. (The example used in the show is Sasori’s Hiroku.) In this chest cavity controlled by the human, no weapons (launchers, blades, expelling tanks, self destruct cores, anything that is made to cause physical harm.) may be located inside the cavity unless the puppet is A Size or larger due to lack of space. Such a cockpit is too intricately designed to modify into a puppet and must be part of the original design. In the design of the puppet, an entrance/exit must be created in the front of the chest or the back (must be stated on creation). Access and exit to the puppet will utilize the technique Puppet Hatch however control of the actual puppet they user is inside requires the technique Personal Puppet. Controlling this puppet does not reduce distance in puppet technique. C Size puppets however, will require a wider torso which will limit speed to that of a B Size puppet, in order to contain a human.
Limit: Must be a puppeteer. Must know: Puppet Technique, Puppet Ventriloquism, Puppet Eyes, Puppet Ears, Puppet Hatch. Must be at least a puppeteer of at least B skill rank.
Cost: 2500 Ryo per size (Starting at C Size)


Chest Hole
Rank: Chuunin
Effect: Allows the Red Core to be held within the puppet’s chest due to the hole created.
Special: Must be a Puppeteer
Drawback: The Chest Hole serves no other purpose other than holding the Red Core and is useless otherwise.
Description: A one foot diameter hole is cleared through the entire upper chest of the puppet to allow a hole that goes through the entire puppet’s body. Doing so allows that puppet to contain the Red Core within it. The Chest Hole may be used in conjunction with a Self Chest Cavity. As it is placed above the Self Chest Cavity.
Limit: Must be part of the original design of the puppet.
Cost: --- (Reduces price of the puppet by 100 Ryo per Size)

Red Core
Rank: Kage
Effect: Stores the puppeteer’s soul inside a Red Core.
Special: Must be a Puppeteer
Drawback: The user’s spirit and soul is no longer attached to their own body. More than one cannot be created. The soul of another may not be transferred into this technique, only your own can. This may only be done once and is not reversible. Must be contained inside a puppet with a hole in the chest to store the Red Core or else the user will be trapped inside the Red Core and rendered useless and unable to move. Once Red Shushin is learned, this dependency may be removed.
Description: A small red core, with a diameter of one foot, is created out of wood. The wood is then imbued with chakra and stored for great amounts of time. Once this is done, the user may perform a forbidden jutsu, and transfer their soul to the red core. By doing this, the user’s soul is perfectly stored within the core, protected from age and time. This core, may then be inserted into puppets with chests especially made to hold the core. (To do so, the puppet must have a circular hole or opening in the chest at creation.) This core is held in that open hole in the chest, and once the core is inserted, the puppet holding the core may be wielded by the user perfectly as if it was their own body. The Red Core, once created, is very resistant to attacks once the soul is transferred. The wood becomes enhanced, and may withstand up to 30 C rank jutsu. This durability is separate from the actual puppet they are inside.
Limit: Must know Hitokugutsu (Human Puppet), Must be creating a human puppet out of yourself to create one.
Cost: N/A Is not accepted by merchants when sold.


M.K.Starlight *

The lost one whom is being controlled.

In this world I see what others can't or wont see. I try to fix there problems before my own that's why they call me a protector, but what happens when I need saving?

Characters:
Melody Kari Starlight
Emma Rosemary Winchester
Melody Kari Starlight
Missing Nin Jonin (Hidden Flame Village) Hellcat

[Avatar]
Medical half demon Ninja

Posts: 446
Status: Offline
Gender: Female

~Forum Data~
Ryo: 8,000
Chakra: 5000
TP (Training Points): 5500
CP (Craftsman Points): 500
$ Money $: 500

Reputation: 100%


pm
Re: Puppetry Equipment and Weapons (19th May 10 at 11:17am UTC)
Shuriken Launcher
Rank: Genin and up
Effect: Launches multiple shuriken at high velocity.
Special: ---
Drawback: ---
Description: A special gear spins the shuriken at high speeds and launches them. Like other launcher, many may be placed beside one another to fire more at the same time. The launcher can
Limit: Must be puppeteer must have a Shuriken license.
Cost: 200 Ryo

"Puppet Shackles"
Rank: Genin and up
Effect: A whole puppet is able to break apart and latch around the body parts of humans, effecting locking them and hindering their movements heavily.
Special: The puppet is required to have at least a set of arms and legs. The body parts of the puppet are some what larger and thicker, so that a person may be placed inside
Drawback: Puppet grade material effects this weapon greatly, and it is advise to keep it above B-grade. Some opponents may not be effected by this weapon in some ways, such as Achimiches and Kaguyas, etc. A person may struggle to set themselves free, but must be at least one rank higher then the person (only applies to tai fighters). Gen/Nin users find it much more difficult to break free
Description: The individual parts of the puppets are specially designed. Each part of the body, from fore arms, arms, chest, abdomen, legs to even the head and neck are specially designed. They are able to break open and act as individual "clamps" which lock around the body. The puppet literally becomes as a layer around the opponents body. Each clamp lock into place and is very difficult to open alone.
Once wrapped around the opponents body, it becomes very difficult to move the rigid joints or move their own body at all (Puppets own material weight add to this difficulty).
~Since the puppet is still controlled by the puppeteer. He/she may choose a variety of actions, which forces the helpless person within to follow.
~A puppeteer may also out fit the puppet so that each body clamp and lock have multiple "spikes" placed within them, effectively stabbing the opponents multiple times with each clamp. This may not kill the opponent in anyway, but causes massive bleeding and increases difficulty of escaping. The spikes themselves are about 2in long and can fill the entire surface area inside the clamp (if the human moves, the spikes delve deeper in the body)
Limit: Must be Puppeteer
Cost: 800 Ryo for a fully rigged puppet, 700 plus to add spikes in the puppet.

"Reaper Claws"
Rank: Chunin and up
Effect: A far more advance version of the extendable blades, allowing the puppeteer to attack with multiple blades in one section of the body. The blades can are incredible strong and can also be fed by a constant flow of poisons
Special: Can only be placed on the puppets limbs
Drawback:---
Description: Upon command, A set of blades spring from the puppets chosen limb. 6 blades, measuring 8 inches long/ 2 inches thick (with the sixth one being the largest, double in size) are stored in the shoulders/thighs of the puppet. The blades are made of extremely high grade Damascus steel, allowing them to break other metallic object, shields and armors with ease. The placement and design of the blades are very special. Objects caught in the blades, if not destroyed on impact, can be easily broken with a simple twisting of the blades themselves.
~The most deadliest feature to these blades, is the fact that they are fed a mild amount of liquids, mostly poisons. This delivery system of the liquids is located above the blade, were a small tank (roughly 2x2x6 inches in size) allows the liquids to drip onto the blades. Poisons must be stated
Limit: Must be puppeteer
Cost: The set of blades all cost 2500 Ryo.

"Senbon Ballistic Cannon"
Rank: Chunin and Up
Effect: Modified arm which fires outward. It the proceeds to break apart and unleash a hail of senbon needles
Special: The puppeteer has the choice in placing this weapon in either legs or arms. Once used, the chosen limb is lost (but maybe recovered)
Drawback: No other weapon may be placed in chosen limb, and the limb is lost shortly after. One time use and attacks all in the area.
Description:The chosen limb is modified to be larger and more barrel shaped, with smalled barrels placed inside. The puppeteers aims the arm toward its target and fires. Once launched, the arm travels like a rocket, (120mph, 50 meters far) and begins to spin upon the puppeteers command. Once spinning begins, the smaller barrels (at least 20) break apart and open up themselves. The individual barrels all carry 15 senbon, which disperses and covers the entire area (at least 25 sq meters). Everyone caught with the range will be pelted with senbon needles. Dodging this is extremely difficult, almost impossible.
~The needles can only be blocked.
~The needles may be dipped in poison while stored in the barrel
Limit: Must be puppeteer
Cost: One arm costs 1500 Ryo


M.K.Starlight *

The lost one whom is being controlled.

In this world I see what others can't or wont see. I try to fix there problems before my own that's why they call me a protector, but what happens when I need saving?

Characters:
Melody Kari Starlight
Emma Rosemary Winchester
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